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Ron Parker wrote:
>
> On Fri, 30 Oct 1998 07:28:25 +1000, Steven Jones
> <ste### [at] spiderweb com au> wrote:
> >Is there a noise function in POV 3.02?
>
> The answer to this depends on what you're trying to do with it. If
> you're hacking the POV source code, which is what we discuss in this
> group, then the answer is yes; look in textures.c, the function is
> called (appropriately enough) Noise.
>
> If, however, you're looking for a function to do what Noise does in
> a POV script, the answer is "no, and you could have found that answer
> much more quickly by reading the fine documentation."
>
> Finally, if you're looking for someone to write a function to do what
> Noise does in a POV script, then you asked in the right group. It's
> really easy to add, but nobody's ever asked for it. Maybe it'll find
> its way into the superpatch before I freeze development on it.
What about the noise3d function from the Isosurface patch?
Jerry Anning
cle### [at] dhol com
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