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Ok, I'll try to get used to the pov-Ray interface....
Thanx for the answers.
Greetz,
Harold
Margus Ramst wrote:
> True. Moray is a good modeller. But keep a few things in mind.
> Since you are familiar with programming, I strongly suggest learning to use the
> POV scripting language. This is the real beauty POV - you can have it generate
> objects and other things with scripts. Moray does not allow you to do this, so
> you'd miss a lot.
> Also, you can export from Moray to POV, but the reverse (as far as I know)
> cannot be done.
> And finally latest version of Moray (3.0) does not support all the features of
> POV 3.1. They are working on a new version, though.
> Also, Rhino and some others can export POV format and there are converters for
> making POV files from other 3D formats, like 3DS (I have 3DStudio4 myself, not
> Max, so I don't know about Max converters)
>
> Hope this helps
> Margus
>
> Luiz Barreto wrote:
> >
> > Well, that's how it is. There's no interactive viewport. You program the
> > scene and then you render it at low quality and see what it looks like.
> > You can get a modeller for POV where you can have interactive wireframe
> > previewing, like Moray and others. There are links to Moray on
> > www.povray.org and I think it's shareware, so you have to pay after you
> > evaluate...
> > Hope it helps you,
> > Luiz Barreto.
> >
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