POV-Ray : Newsgroups : povray.general : Mesh to solid : Re: Mesh to solid Server Time
29 Jul 2024 16:27:23 EDT (-0400)
  Re: Mesh to solid  
From: Remco de Korte
Date: 28 Oct 1998 17:43:35
Message: <36378A16.F74CDB32@xs4all.nl>
Tommy Grav wrote:
> 
> I have one short question :-)
> 
> Meshes in povray become hollow objects. Is there
> any way to convert a mest to a solid object?
> 
> What I want is to have the mesh define the outer
> limits of the object but still be able to cut
> out of it to make more complexed shapes.
> 
> --
> Tommy Grav

This is not a general solution for every mesh, in some case it may work,  but at
least not with smooth_triangles but what if you'd convert the mesh to a CSG
(union) using prisms? 
Just a thought...


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