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Hi,
I am new to povray and have been trying to create a sphere with a cloud
map on it that casts shadows as clouds normally would. I have got the
shadows cast ok but I can not see the cloouds or sky.
I am using the following pattern. I sort of know whats going wrong but
can't see how to solve it. If I put a light source below the sphere
then I can see the clouds fine but when the souce is above I get the
nice shadows but no sky. Can anyone point out what i am doing wrong??
TIA
Ross
#declare rFilter=.6
#declare rTransmit=1
texture
{
pigment
{
bozo
turbulence 0.65
octaves 6
omega 0.7
lambda 2
color_map
{
[0.0 0.1 color rgb <0.85, 0.85, 0.85>
color rgb <0.75, 0.75, 0.75>]
[0.1 0.5 color rgb <0.75, 0.75, 0.75>
color rgbft <1, 1, 1, rFilter, rTransmit>]
[0.5 1.0 color rgbft <1, 1, 1, rFilter, rTransmit>
color rgbft <1, 1, 1, rFilter, rTransmit>]
}
scale 1000
}
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![](/i/fill.gif) |