POV-Ray : Newsgroups : povray.programming : Adding custom dialogs for code generation : Re: Adding custom dialogs for code generation Server Time
29 Jul 2024 04:30:53 EDT (-0400)
  Re: Adding custom dialogs for code generation  
From: povray org admin team
Date: 13 Oct 1998 07:47:15
Message: <362a2e97.2165944@news.povray.org>
>Unless you just wanted to add static text; yes, that was always possible.

Which is what I presumed you were referring to. The basic functionality
of the insert menu has not changed one bit between 3.0 and 3.1. Just the
way it's built (static text file vs directory structure).

At a later date we intend to allow much more flexibility with the insert menu ;
changing it to a directory structure was part of this strategy. No timetable
for this has been set. No specific features have been set. However, it is
likely to include (but not be limited to) the ability to prompt the user for
parameters and run calculations (most likely using wscript), and to assign a
bitmap or animated GIF to represent an object, colour, or texture.

This will be achieved by simply placing the appropriate file in the directory
(hence the reason for going to dirs). For example, if you had a texture file
called 'my texture.txt', you could add 'my texture.bmp' in that same directory
to represent it. And so forth.


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