POV-Ray : Newsgroups : povray.newusers : rendering "Stained Glass" : rendering "Stained Glass" Server Time
6 Sep 2024 08:11:23 EDT (-0400)
  rendering "Stained Glass"  
From: Jimbob
Date: 22 Oct 1998 06:13:38
Message: <362EF70A.4552EEF3@gwbbs.net.au>
Hi,
im a relatively new POV-ray user, and im having trouble creating stained
glass windows.

  I am trying to create a "wizards" room, with a table with crystal ball
etc, and stained glass windows at the back of the scene letting in
coloured light.

I started by putting up a "wall" at the back with two cylindrical holes
in it. I then inserted two cylinders with "Glass" texture in the holes,
and giving the windows a filtering image map  (filter all 0.9).

I the put a light source behind the wall, expecting the light to shine
through the windows, illuminating them and casting coloured filtered
light on the scene.  However, the windows do not illuminate, and as far
as i can see, no coloured light is cast on the scene.

Am i going about this correctly? what am i doing wrong? if anyone could
help me with this i would be very grateful.  If you could, please reply
to my email address, but i realise some newsgroups dont welcome that, so
post to the newsgroup if you want to... 

thanks
-- 
        Grant 'Jimbob' Williamson
            jim### [at] gwbbsnetau
      http://gwbbs.net.au/jimbobs/
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