POV-Ray : Newsgroups : povray.windows : Mapping Coords : Re: Mapping Coords Server Time
28 Jul 2024 14:29:59 EDT (-0400)
  Re: Mapping Coords  
From: Friedemann Schmidt
Date: 7 Oct 1998 20:42:49
Message: <361bfa65.8060728@news.povray.org>

>a PovRay-Mapping

if I remember right the meaning of OpenGL's mapping coordinates I
think there's no way to do it, because POV-Ray (unfortunately) doesn't
use mapping coordinates like OpenGL does. In POV-Ray you can use only
the "predefined" mapping methods like spherical, planar, cylindrival
and torus.

Bye,
Friedemann



Friedemann Schmidt
F.S### [at] fhtw-berlinde
Raytracing-Gallery: http://www.rz.fhtw-berlin.de/~s0049669/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.