> Erm... my fix was for pov-ray for windows, too. Look in the windows
> directory for a file called config.h. Change epsilon and add those
Yes... I just wanted to make sure everyone else knew that I noticed it in
Windows and that other platforms may not have the same problem... but it
looks like everyone figured that out anyway. :-)
I have a feeling that changing SNGL to a double might also cause problems
with GUI extensions, but I'm not totally sure.
-Nathan Kopp
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