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On Sun, 20 Sep 1998 18:59:56 GMT, par### [at] mail fwi com (Ronald L.
Parker) wrote:
>On Sun, 20 Sep 1998 14:52:45 -0400, Nathan Kopp <nk8### [at] ltu edu>
>wrote:
>
>>Sorry, I forgot to mention that this was with POV-Ray for WINDOWS. One thing
>>that I'm interested in, too, is how much of a speedup the multiply-the-radius
>>optimization provides. Although I guess that when it comes to ray-tracing,
>>any little speedup helps!
>
>Erm... my fix was for pov-ray for windows, too. Look in the windows
>directory for a file called config.h. Change epsilon and add those
>other two #defines. Recompile. Your spheres now render the same
>size. But who knows why epsilon was so big or what else this change
>might break in heightfields etc.
Oops... changing COLC to a double breaks Moray's preview. Better
leave that one alone.
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