I'm trying to render a scene for a corporate logo ( my first big scene) that
includes a glass flask. It has some chrome thingies aroud it and some water
and a couple of seagulls in it. The flask renders just fine by itself,
(it's built with CSG and I made it hollow), the rest of the scene renders
just fine by itself, but when I put both the falsk and it's contents
together I get a page fault in PVENGINE during rendering. It usually
occurs right at one of the seams where parts of the flask are stitched
together... I'm using the Glass2 and/or Glass3 textures here...
I'd really appreciate some help because this thing is too cool to just let
it die...
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