POV-Ray : Newsgroups : moray.win : rotation : Re: rotation Server Time
29 Jul 2024 18:15:53 EDT (-0400)
  Re: rotation  
From: Lutz Kretzschmar
Date: 7 Sep 1998 03:28:56
Message: <35f374df.2294078@194.174.214.10>
Hi Roland,

here you are! Please, when you send email, make sure the Reply-To
header is setup correctly. 

> In most cases it is . But suppose you want to ceate a simple roof with
> tree  angles  of  60 degrees. The easiest way is to create a box
> centered at the world origin rotate is 45 degrees , scale it properly
> in the X direction and then translate it to its final location. In
> Povray its easy but in Moray it seems impossible. Pitty
You can do this by placing the cube in a CSG, rotating the cube 45
degrees and scaling the CSG. 

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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