POV-Ray : Newsgroups : povray.general : A portable POV-Ray graphical interface? : Re: A portable POV-Ray graphical interface? Server Time
29 Jul 2024 18:21:51 EDT (-0400)
  Re: A portable POV-Ray graphical interface?  
From: Lutz Kretzschmar
Date: 6 Sep 1998 13:10:10
Message: <35f2b2a9.8576622@194.174.214.10>
Hi Nieminen Mika, you recently wrote in povray.general:

> but I also think
> that povteam spends too much time and efforts on the windows (and the mac)
> GUI. What I (and I think most of people) want is a good _raytracer_. A GUI
> and an editor are not raytracers. They don't even benefit everyone (only
> those using win95 or mac). All the work and resources put on the GUI means
> absolutely nothing to those not using that GUI ...
Have you considered that this may also be a matter of assigning the
right guy for the right job? Maybe Chris is really good at (and
enjoys) writing the interface code, while he does not want to write
raytracing code (just an idea, Chris!)? It is usually a good idea in a
team to assign tasks according to peoples strengths and likes. 

>   There are lots of things to develop in the raytracer itself. Why to waste
> time and resources on something unessential?
Like I said, I think Chris enjoys writing the interface code and this
is his contribution to the team. Others in the team work on the
raytracing engine, the parser, etc....

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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