|
![](/i/fill.gif) |
Wow, great idea! I hadn't thought of it until you mentioned it, but this
would be a great application for peano, dragon, etc. curves. These are
considered "space filling" curves, which would make really interesting
textures when applied to a sphere. Although its easy to create images of
these curves, then texture-map them over the sphere. But by generating them
mathematically, you would a) guarrantee that the texture is seamless, and b)
be constructed of interesting objects, as you've demonstrated in your
example image.
Daren Scot Wilson wrote in message <35E5BC91.7EB2FC9A@pipeline.com>...
>Any other space curves or surface anyone wants to see? Is there a web
>page devoted to interesting curves, etc. aimed at computer graphics
>geeks? I'll be happy to start one, if I can gather enough material for
Post a reply to this message
|
![](/i/fill.gif) |