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On Tue, 7 Jul 1998 19:27:58 -0700, "David Vincent-Jones"
<geo### [at] galaxynetcom> wrote:
>I am trying to depict a long and complex wall structure that is defined only
>by its center-line in the normal ground plane (x,z)
>The wall has a consistent height (y) and width.
>I am trying to read in this x0,z0,x1,z1......xn,zn array and finish up with
>a povray wall.
>
>Currently the only real solution that I see is to break the wall into
>multiple segments, and calculate a Box element for each leg of the wall
>This is a very tedious solution and creates poor corners.
You could make the corners better by making the box too big, then
clipping it with a plane that bisects the angle between consecutive
segments.
If it doesn't have to work with CSG, you could write a program to
create a mesh.
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