POV-Ray : Newsgroups : povray.general : Distortion when using difference : Distortion when using difference Server Time
29 Jul 2024 04:25:47 EDT (-0400)
  Distortion when using difference  
From: Ti Leggett
Date: 10 Sep 1998 16:44:04
Message: <35F82B9D.438C79FD@mailhost.tcs.tulane.edu>
I have this object I'm trying to create by a difference of one box and
about 25 other boxes (there could be a more efficient way to do this, if
so I'd be glad to hear). When I take the difference I get some funny
distortion. I can't quite tell what is happening. I've tried rendering
it on my linux-x86 box and a ultraSparc/solaris box with the same
effect. I've tried a low anti-aliasing and still it didn't help. I'm
attaching my scene file for any help. If anyone has any suggestions
about more efficient/better ways of doing some of the things, let me
know. If possible cc: a response to the reply-to address. Thanks in
advance.

-- 
-Ti Leggett
--tle### [at] mailhosttcstulaneedu
--leg### [at] mcsanlgov


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