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Hi,
I trace a single sphere (code below, taken from POV tutorial) and I see
circles (i.e. the illumination seems not to be even, or...?). Anyone
know why?
Also: I heard about Texture Magic which might interest me, any further
info?
Thanks,
Al
#include "colors.inc"
camera {
location <0, 1, -10>
look_at 0
angle 36
}
light_source { <500, 500, -1000> White }
sphere { <0, 0, 0>, 1
pigment { Red }
translate 0.5*x
}
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![](/i/fill.gif) |