POV-Ray : Newsgroups : povray.newusers : Why that circles? : Re: Why that circles? Server Time
6 Sep 2024 10:11:21 EDT (-0400)
  Re: Why that circles?  
From: K  Tyler
Date: 29 Aug 1998 00:30:33
Message: <35E76759.AE282ACF@pacbell.net>
Aldo Colombo wrote:

> Hi,
> I trace a single sphere (code below, taken from POV tutorial) and I see
> circles (i.e. the illumination seems not to be even, or...?). Anyone
> know why?
> Also: I heard about Texture Magic which might interest me, any further
> info?
> Thanks,
> Al
>
> #include "colors.inc"
> camera {
>     location <0, 1, -10>
>     look_at 0
>     angle 36
>   }
> light_source { <500, 500, -1000> White }
> sphere { <0, 0, 0>, 1
>     pigment { Red }
>     translate 0.5*x
>   }

A quick Guess.
  If your screen is set to 256 colors you will see banding.
Try setting to a higher screen resolution. 16 million is the
best of course.

I can't remember which program Texture Magic is so I'm
going to keep quiet for now.

K.Tyler


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.