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Aldo Colombo wrote:
> Hi,
> I trace a single sphere (code below, taken from POV tutorial) and I see
> circles (i.e. the illumination seems not to be even, or...?). Anyone
> know why?
> Also: I heard about Texture Magic which might interest me, any further
> info?
> Thanks,
> Al
>
> #include "colors.inc"
> camera {
> location <0, 1, -10>
> look_at 0
> angle 36
> }
> light_source { <500, 500, -1000> White }
> sphere { <0, 0, 0>, 1
> pigment { Red }
> translate 0.5*x
> }
A quick Guess.
If your screen is set to 256 colors you will see banding.
Try setting to a higher screen resolution. 16 million is the
best of course.
I can't remember which program Texture Magic is so I'm
going to keep quiet for now.
K.Tyler
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