Hey everybody,
I wrote an unofficial version of POV-Ray.
What is new ?
The keywords #init_spline, #init_3d_spline, eval_spline and
eval_3d_spline allow you to use spline functions in your scene files.
I listed all changes I did to the source code in a file included in the
source archieve. It should be easy to port my patch to other platforms
or to include it into your custom version of POV-Ray.
If you are interested visit my homepage
http://www.geocities.com/ResearchTriangle/Thinktank/7666/
if you have questions and/or remarks let me know it :
Dan### [at] public uni-hamburg de
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