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J wrote:
>
> OK, I know it's been gone over before, but I can't find it anywhere...
> Can anyone help me out in making a windowpane of frosted glass, so it lets the
> lights outside through, but you can't see through it?
>
> Thanks
> J
Hello,
recently I did some trials on frosted glass. This one seems to work
quite nice and takes not too much time for rendering. Apply it to a thin
box (approx 0.1 units)
//pov-code
#declare milkyglass =
texture {pigment {White filter 0.95}
normal {bumps 0.4}
finish {reflection 0.2
specular 0.4
roughness 1
refraction 0.4
ior 1.2
crand 0.02}
scale 0.01
}
//end of pov-code
ReVerSi
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