POV-Ray : Newsgroups : povray.windows : Texture mapping problem : Re: Texture mapping problem Server Time
28 Jul 2024 16:30:43 EDT (-0400)
  Re: Texture mapping problem  
From: Dan Connelly
Date: 26 Jul 1998 05:18:15
Message: <35BAE64C.EC7B2A22@flash.net>
Make sure you use "interpolate 2" in the
image_map statement -- it smooths out the
transition between raster file pixels.

> Are you using anti-aliasing when you render the
> bigger image.
> 
> K.Tyler

> > Perhaps it's only a newcomer mistake, but why texture maps (I mean
> > bitmap ones, not procedural) don't stay the same when I choose to
> > render at a higher resolution? I placed a black & yellow stripe (like
> > those "under construction") on a sliding panel, scaled the texture
> > until looked fine, rendered at 320x200. Not bad. Then rendered again
> > at 640x400 and the texture was a mess! Does render size affect texture
> > scaling? The model are the same size, just the render window is
> > bigger. What's wrong? Anyone knows?

-- 
http://www.flash.net/~djconnel/


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