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Yes, it would have to be done in asm, and yes, it is integer math only..
I'm aware. I was assuming that not everything pov did was float. I
guess I'm wrong there. I didn't think about the FPU/MMX state switching
stuff... I guess that deals it the final death-blow....
What about approximateable calculations? For instance... could you use
approximated integers for bounding box calculations (always rounding
"outwards")... by pushing those to integer... they could be
MMX-ifiyed... but then again.. there's that FPU state saving cost... oh
well...
So much for that :)
And I guess I just didn't read the fine print about source release (I
never read fine print :)
Thanks for your answers,
Brandon
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