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Alex Magidow wrote:
> Well, isn't my face red. Moray does have bump maps. They just don't work as
> I thought they would. I created a bumpmap in leveller that has a tiretread
> sort of thing(one tread). Then I applied it to a torus, but all that
> happens is that the torus has a lot of tiles of different shade. If you
> want, I can send you the whole mess via e-mail.
> Any help would be apprecited.
>
> Thanks in advance...
Well, fromt he sound of it, there are a number of possibilities. First, the
tiles could be caused by pixelation: ie: your bump image is too low res. Or, it
could be using a bad mapping. For a torus, acting as a tire, I think a simple
cylindrical projection is best...
Dunno if this helps...
(BTW, your sig's are longer than your message... not a good idea, in general)
Simon
http://home.istar.ca/~sdevet
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