POV-Ray : Newsgroups : povray.programming : Suggestions for next POV-Ray : Suggestions for next POV-Ray Server Time
29 Jul 2024 06:20:26 EDT (-0400)
  Suggestions for next POV-Ray  
From: Roy Schulz
Date: 16 Jun 1998 16:31:56
Message: <3586D63C.DCB6F3F5@rcs.urz.tu-dresden.de>
Is there something like a wish-list for the next version of POV-Ray?

Here are my suggestions:

1. In animations only things that change between frames should be
reparsed, i.e. the first parsing should recognize which changes will
occur later on (maybe by looking at the "count" variable). This would
save much parsing time in scenes with lots of non-moving objects (e.g.
trees with loads of branches, twigs and leafs).

2. Better radiosity with multiple interreflections. At
http://www.lightscape.com are nice samples how it should look. (This is
no critics. I know that radiosity is only experimental in POV 3.0)

3. Native support for L-Systems to create trees etc.

4. A fast preview, so that even animations could be previewed in
real-time on fast machines. Maybe polygon-based like game rendering
engines.

The suggestions above are in no way meant critical. I appreciate the
work of all POV-Ray programmers and supporters. I also appreciate that
POV-Ray is free and therefore I don't want to demand anything.
So if a POV-Ray "official" reads these lines, just take them as
suggestions. Maybe it isn't too difficult to realize one or two (or all
:-) of them.

Roy.

-- 

email: roy### [at] rcsurztu-dresdende
www:   http://rcswww.urz.tu-dresden.de/~roy/


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