POV-Ray : Newsgroups : povray.programming : Compiling POVRay with Mingw32 on Win95. : Re: Compiling POVRay with Mingw32 on Win95? Server Time
29 Jul 2024 08:12:59 EDT (-0400)
  Re: Compiling POVRay with Mingw32 on Win95?  
From: Alain CULOS
Date: 30 May 1998 12:15:40
Message: <357030AC.7912D43E@bigfoot.com>
Hi Michael,

As far as I am aware, I am the only one who tried to compile POV-Ray for windows
with mingw32 or any of the likes. I can't say about the console version.

Since my time is scarce, I havn't made much progress in the past ten days.
So far, thanks to miscellaneous help from this NG and the cygwin32 mailing list, I
succeeded to compile all source files (in sources and windows only) into object
files.
I havn't touched at the libpng so far, and I havn't tried the final link yet.

If you want the differences so far just email me. Else you will have to be pretty
patient until I find the time to finish it off, as it may be many weeks.

Cheers,
Al.


Michael C. Andrews wrote:

> Hi folks,
>         As this thread seems to have been quiescent for the last ten days or so
> I thought I'd ask how things are going.
>         If someone does manage to use the Mingw32 (or Cygwin32 or egcswin32 or
> ... ) package to compile PoV I would love to have a copy of the
> necessary changes.
>         On a similar subject, has anyone tried building a console version with
> one of these compilers? When I tried a complete rebuild using djgpp
> (moving to gcc v2.8.1) I kept getting differences between the defined
> structures and usage in the png code. I'd never tried compiling the
> libraries before. Anyone else find this, or was I just being more dumb
> than usual?
>
>         Hoping to hear good news ...
>
>                 Mike Andrews.

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