POV-Ray : Newsgroups : povray.programming : Compiling POVRay with Mingw32 on Win95. : Re: Compiling POVRay with Mingw32 on Win95? Server Time
29 Jul 2024 08:23:38 EDT (-0400)
  Re: Compiling POVRay with Mingw32 on Win95?  
From: Michael C  Andrews
Date: 28 May 1998 10:33:21
Message: <356D75B1.4C89@reading.ac.uk>
Hi folks,
	As this thread seems to have been quiescent for the last ten days or so
I thought I'd ask how things are going.
	If someone does manage to use the Mingw32 (or Cygwin32 or egcswin32 or
... ) package to compile PoV I would love to have a copy of the
necessary changes. 
	On a similar subject, has anyone tried building a console version with
one of these compilers? When I tried a complete rebuild using djgpp
(moving to gcc v2.8.1) I kept getting differences between the defined
structures and usage in the png code. I'd never tried compiling the
libraries before. Anyone else find this, or was I just being more dumb
than usual?

	Hoping to hear good news ...

		Mike Andrews.

Alain CULOS wrote:
> 
> Thanks,
> Al.
> 
> Ronald L. Parker wrote:
> 
> > /* tmPitchAndFamily flags */
> > #define TMPF_FIXED_PITCH    0x01
> > #define TMPF_VECTOR             0x02
> > #define TMPF_DEVICE             0x08
> > #define TMPF_TRUETYPE       0x04
> 
> --
> ANTI SPAM / ANTI ARROSAGE COMMERCIAL :

> To answer me, please take out the Z from my address.


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