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I'm thinking of writing a ray tracer, able to read POV-Ray files, using
Ada or maybe some other language. Before I get going, does anyone know
of any ray-tracing projects using any up-to-date languages, including
Ada, Oberon, Sather, or others? Anything but C/C++?
(I once heard about a raytracer written in Postscript. Now there's a
strange choice!)
--
Daren Scot Wilson
Member, ACM
dar### [at] pipeline com
www.newcolor.com
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