POV-Ray : Newsgroups : povray.programming : Re: Persistent Variables : Re: Persistent Variables Server Time
29 Jul 2024 08:14:32 EDT (-0400)
  Re: Persistent Variables  
From: Timothy A  Grubb
Date: 13 May 1998 16:48:08
Message: <355A0708.25437645@doofus.emg.com>
The ability to have persistent variables will outweigh any possible negatives.
It
will allow utilities authors to take a great step forward in animation.

Also think I'll stir up another long discussion:
What about a Browser that uses .pov scene files? VRML is crappy in my opinion.

That is what happens when it is developed only by people on T3's. The POV
scene file could be transferred much quicker ( although primarily simpler
scenes at
first). The renderer could be written in OGL for xplatform. Still use most of
the
HTML that people are used to. I do not have much knowledge of the POV parser
code and that in itself is huge.

Just a suggestion / idea

Timothy A. Grubb
http://www.wallysoft.com



Roland Mas wrote:

> mbr### [at] swipnetseNOSPAM (Mathias Broxvall) writes:
>
> > Interesting..  Now we can have Povray viruses. A povray scene which
> > appends itself to one the include files maybe... Just kidding, I don't
> > think anyone would (or could) make such a virus.
>
>   Anyway, aside from looking at a file before rendering it, one can always
> lock files against writing (at least on filesystems like FAT, ext2fs and
> Atari's one. I have no experience on other filesystems.).
>
> Roland.
> --

> bob### [at] casimirrezelenstfr -- Linux, POV-Ray, LaTeX


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