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Jerry Anning wrote:
> scale .35
> translate -.75*x
> translate 4*y // since you are rotating around y, this is ok.
> rotate <0, 360*clock, 0>
> translate -145*x
Oops! Typo! That should have been:
scale .35
translate 4*y
rotate <0, 360*clock, 0>
translate -145*z // <--z instead of x
Jerry Anning
cle### [at] dholcom
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