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Lloyd J Robinson, Jr wrote:
>
> IIRC, the Apple II series was a 8 bit machine with about 48K of ram
> installed. It will take a long time to produce an image using that system,
> assuming that you can get the code small enough to fit in memory.
>
Just a minor clarification. Yes, the Apple II's were 8-bit, but the IIgs
used the 16-bit version of the 6502 (I've been told it's basically the
same processor as in the Super NES).
Still a weeeee bit pokey.
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