POV-Ray : Newsgroups : povray.newusers : A Question about Image Maps : Re: A Question about Image Maps Server Time
6 Sep 2024 12:10:58 EDT (-0400)
  Re: A Question about Image Maps  
From: Jon A  Cruz
Date: 21 Apr 1998 16:25:02
Message: <353D009E.8E50B933@geocities.com>
I've seen a method in a tutorial that might work in some cases. Start
with an image map that is some sort of grid (squares of assorted colors
are good) and render that on the object. Then see where the squares fall
and create a distorted map that maps out to what you want.


Wykan wrote:
> 
> Okay, I've figured out how to use image maps to apply pre-existing images
> to POV objects as surface pigments. And I've figured out the difference
> between the three currently available image map types.
> 
> What I can't figure out is how to apply an image map to an irregular shape
> without distorting portions of the image. I want to take a .gif (an actual
> map of the world, not that it matters) and put it on an object (a map, of
> course) laying in a drawer, such that part of it is laying flat within the
> drawer, part of it curls up over the faceplate of the drawer, and the rest
> is hanging down out of the drawer.
> 
> The obvious problem is that the various surfaces of the map object are at
> severe angles to one another. When I try to apply the image map, whichever
> surface was upright (facing the z-axis) will get mapped properly, and all
> the rest gets distorted.
> 
> Can anyone help me with this?


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