POV-Ray : Newsgroups : povray.programming : Procedural Textures : Re: Procedural Textures Server Time
29 Jul 2024 08:17:36 EDT (-0400)
  Re: Procedural Textures  
From: Ronald L  Parker
Date: 10 Apr 1998 15:05:02
Message: <352e6d29.325633388@news.povray.org>
On Fri, 10 Apr 1998 21:03:58 +0200, mbr### [at] swipnetse (Mathias Broxvall)
wrote:

>The function engine could either be borrowed from the 
>isosurface patch, or a new functional language could be
>written with a little more imperative touch...
>What do you think? Is it worth the effort?

In what way do the functional textures that are already in the
Isosurface patch not meet your requirements?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.