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I've used FONT3D to create a 3-d font and am having trouble with
making the face and side pigments in different colors. I've tried
using a declare statement but am not sure how to call it in the
object's description.
#declare FaceTexture =
texture {
pigment { Red }
}
#declare SideTexture =
texture {
pigment { Gray60 }
}
object {COPIES_STR
scale <20.0, 20.0, -14.0>
texture { /* what do I put here?
}
finish {
ambient 0.6
diffuse 0.2
}
translate <0.0, 0.0, 10.0>
no_shadow
}
I otherwise get a nice 3d font of all one color with the sides
slightly shaded.
Any help would be greatly appreciated. Thanks.
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