POV-Ray : Newsgroups : moray.win : 'Decals'? : Re: 'Decals'? Server Time
29 Jul 2024 22:30:25 EDT (-0400)
  Re: 'Decals'?  
From: Stefan Blandow
Date: 2 Mar 1998 06:19:28
Message: <34fa9546.3466664@203.103.185.50>
On Mon, 02 Mar 1998 11:12:26 GMT, ste### [at] stuttgartnetsurfde (Stefan
Blandow) wrote:

>On Sun, 01 Mar 1998 20:34:02 -0800, "Bryan R. Carroll"
><NoS### [at] pacbellnet> wrote:
>
>>Hello all,
>>
>>I recently downloaded a wireframe of an aircraft that was created in 3D
>>Studio and had, included with it, markings as graphics files; .jpgs I
>>believe. The idea was to give the aircraft a simple white or gray paint
>>scheme and apply the 'US Air Force' markings over that. I've never used
>>3DS, so I presume that this is possible there.
>>My question is, is this possible in Moray for Windows? If so, I can
>>think of about a million ways to use this technique!
>>Thanks,
>>--Bryan
>
>Create a new texture, call it the name of your 'plakate' intended.
>Create a pigment. From the pigment line, create an imagemap. Here you
>are. On the upper right of the Texture Editor, you see the line to
>fill in the name of the bitmap to use. You can use .gif, .tga, .png,
>which is an absolutely lossless replacement for .jpg, and possibly a
>few other types. It should be in the docs mentioned. Then you have the
>choice to map it spherical, planar, cylindrical, toroidal. The 'air
>force' example would be planar. 

Ah, only not in the case of a wreath to be mapped in the case of
illustrating the aftermath of a very fast landing! This would be
toroidal.

>Just check out all the features.
>
>steff
>

steff


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