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If i have get it right, the lights in a scene "fades" the more far the
light is from the light-source, right?
Pretend i make a cylindrical light, how do i make it so the light is
constant all over the scene, from that light?
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// Rikard Bosnjakovic - http://hem2.passagen.se/rikbo - ICQ: 1158217
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