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I think that maybe it's time to start a new VR Plot thread, this one is 15
messages deep!
~Kardal~
P.S. My plot update is coming in a week or so.
Michael Kent wrote:
> John,
>
> On Sat, 10 Jan 1998 12:38:35 -0500, John Miskinis <mis### [at] emc com>
> wrote:
>
> >Michael,
> >
> > If you see this please give me a city block number! I
> > have sent email twice, perhaps it did not get through.
> >
> >_John Miskinis_
>
> I have replied twice !
>
> Did you get any of them ? If not, what is your e-mail address?
>
> I've tried mis### [at] emc com, which bounced, and mis### [at] mil emc com
> and mis### [at] doc mil emc com which didn't bounce.
>
> Bye for now
>
> Michael
>
> ----------------------------------
>
> Copied message:-
>
> Hello John,
>
> John Miskinis wrote:
> >
> > Hi,
> >
> > This was/is a very cool idea. I would like to join this
> > effort. Please assign me a "spot", and I'll create a
> > basic scene, and build on it over time.
>
> Thanks John.
> Your block has been claimed. I'll be updating my homepage soon with a
> guide for builders, but briefly, this is all you should need to get
> started.
>
> The blocks are +112.5 units in the X and Z directions( 225m square),
> +Y is up,and yours is the block whose centre is translated < -125, 0,
> -875 >
> from the origin. The scale is 1 unit = 1 metre.
>
> The ground for the city is a plane with a 1000 unit deep box cut from
> it
> under the city to allow cunstruction below ground level. This means
> that your file will need to contain your own ground, with a line
> something
> like this:-
>
> box {<-112.5,0,-112.5> <112.5,-.1,112.5> translate < -125, 0, -875 >
> pigment
> {color rgb <0.1,0.8,0.1>}}
>
> Your contribution can use bitmaps and multiple .inc files, but should
> be
> sent as one compressed file if possible. To avoid file name clashes I
> am
> allocating everyone a prefix for their filenames, yours is "bb".
> Please
> start all of your filenames with this, and please use only lower case
> in
> your filenames.
>
> I look forward to seeing your contribution,
>
> Bye for now
>
> Michael
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