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Jon S. Berndt wrote:
> Am I doing something wrong, or what?
>
> I have included the prism statement generated by the editor in POV-Ray
>
> for Windows. It looks like this:
>
> prism {
> linear_sweep // or conic_sweep for tapering to a point
> cubic_spline // linear_spline | quadratic_spline | cubic_spline
> -0.5, // height 1
> 0.5, // height 2
> 10, // number of points
> // the <u,v> points
> < 0.2, -1.0>, < 0.2, 0.2>, < 1.0, -0.2>, < 1.0, 0.2>, < 0.2,
> 1.0>,
> <-0.2, 1.0>, <-1.0, 0.2>, <-1.0, -0.2>, <-0.2, 0.2>, <-0.2, -1.0>
>
> // [open]
> // [sturm]
> }
>
> When I try and compile this, I get:
>
> "Returned from renderer (non-zero return value)?."
Actually, it says: "Too few points in prism".
Jon
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