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Am I doing something wrong, or what?
I have included the prism statement generated by the editor in POV-Ray
for Windows. It looks like this:
prism {
linear_sweep // or conic_sweep for tapering to a point
cubic_spline // linear_spline | quadratic_spline | cubic_spline
-0.5, // height 1
0.5, // height 2
10, // number of points
// the <u,v> points
< 0.2, -1.0>, < 0.2, 0.2>, < 1.0, -0.2>, < 1.0, 0.2>, < 0.2, 1.0>,
<-0.2, 1.0>, <-1.0, 0.2>, <-1.0, -0.2>, <-0.2, 0.2>, <-0.2, -1.0>
// [open]
// [sturm]
}
When I try and compile this, I get:
"Returned from renderer (non-zero return value)?."
Jon
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