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Since OpenGL is a rendering accelerator, not a ray-tracing accelerator, it
is only useful for preview mode in a modeler. Pov on it's own isn't a
modeler, just a ray-tracing engine. Several of the modelers currently
available for POV already use OpenGL for preview though. Check out sPatch,
Breeze, PovSB. I think they all have OpenGL preview, and I'm sure there are
others.
Ken
Sven Olensky wrote in message <346B1B03.10279437@seitz.de>...
>Hi together,
>
>just wanted to ask if it is planned to support OpenGL with Povray.
>
>greetings from Germany,
>
>Sven.
>--
>Sven Olensky * neTSupport, C0ding & Des!gn
>Communication Engineering ***** UAPSC FuWa
>------------------------------------------
>Cite: "Perl: checksummed line noise with
>a sense of purpose" ----- Randal Schwartz
>--
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