POV-Ray : Newsgroups : povray.binaries.utilities : Animation Tool : Re: Animation Tool Server Time
28 Jul 2024 12:37:43 EDT (-0400)
  Re: Animation Tool  
From: Thomas Charron
Date: 14 Jul 1998 14:14:31
Message: <33CBA732.882EA5D0@nermail.ups.com>
Most definatly..  I actually wrote one a while back that I never quite
finished.  Basically, it would recursivly call povray, while including a file
that contained camera positions and the such, changing the file between
renders..

Let me, know, sounds great!

Mike Weber wrote:

> I am working on a POV Animation Util during my spare time (which is after
> work, after dinner, after play time with the kids, after they go to bed, and
> after time with my wife) the uses existing POV source files and embeds clock
> type variables.
>
> After getting frustrated with spending too much time on calculating camera
> and object positioning using the POV clock variable, I created (and still
> developing) my Animator program.  It uses existing POV source files, and
> allows the user to place variable names in key spots in the source file.
> Then you select the number of frames to create, and away it goes.  The
> variables are user defined in a tree view style (much like Microsoft Explore
> directory listing).  The variables can be either a simple counter (1,2,3...
> or 1.1, 1.2, 1.3) where the user defines the increment amount, and the
> starting and stopping frames.  I also plan to add other types of counters
> such as a sine function, looping counters, oscilatting (sp?) counters and
> whatever else is needed.
>
> Would anyone be interested in testing this software when I get to a beta
> release?
>
> --
>
> Michel (Mike) Weber
> -- We Must Stop Global Warming!! --
> 3D Programming, graphics and animations
> mic### [at] lasernetcom
> http://www.lasernet.com/mpw


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