Hi Everybody,
I am currently working on (woven) cloth texture macros and some
preliminary results are in the attached image. Currently I have
macros for pigments and I am planning to write macros for
normals.
The pigments on the sphere, the box, and the bicubic_patch are
entirely procedural. The weave pattern, colors of threads,
widths of threads and gaps between threads are macro parameters.
I wanted to know a couple of things --
1. Has anyone done this already?
2. Will anybody be interested in using these macros?
Other comments/criticisms are welcome too.
-Kedar
P.S. POV 3.5 documentation says that spherical uv mapping is
"boring". I don't see how :)
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