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Jaime Vives Piqueres wrote:
>
> By "not much control" you mean really "no control at all", isn't? I
> think this is a "feature", the main feature for a sky model, IMHO: I
> don't have to think on the colors. Of course, you can always ignore
> SunColor and use whatever you want for a concrete artistic effect. I
> tried for example using a blackbody between 2000 and 6500 K, depending
> on the altitude, and it also works nicely.
You have quite a bit of control over the sky appearance with the
Current_Turbidity and Intensity_Mult parameters. But still it is
somewhat limited - there is no difference made between dust turbidity
and fog turbidity for example. I agree that it's a nice thing to have a
light setup you can use without thinking and that works reasonably well
then but for a scene that needs a lot of work otherwise you usually want
to have more control on the sky as well.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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