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Fab wrote:
>>If you want the cylinder to fill your whole image the radius
>>has to be the same as the distance to the camera if the camera angle is
>>90 degree. If your radius is 250 and the distance from the camera 500
>>(it's only 499 in your sample) the cylinder fills half the width of the
>>image.
>
>
> ok. but it is exactly what I do not understand.
>
> in optic, if the radius is 250, the cylinder should NOT fills half the width
> of the image.
>
> if I wished to fill half of the image, I need a radius of tan ( 90 / 4 ) *
> 499
> and that's not the case with povray.
>
> And my question is : Why isn'it like in optic with povray ?
POV-Ray is completely correct here. Just draw it on a piece of paper
and you will see.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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