Hello, I've been using POV for a few years now although I've never really
made anything truly spectacular. Anyway, I've been trying to simulate
subsurface scattering with POV's media. I've found it looks a lot better
with photon mapping turned off. The first image is a render with ior 1.4
for the object with no photons. The second has no refraction in the object
but the results are very similar... I should have more images once my POV
finishes rendering the title screen for a game I'm making. 0 PPS so far...
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Preview of image 'sss ior 1_4.jpg'
![sss ior 1_4.jpg](/povray.binaries.images/attachment/%3C1gb1qx7ev2f61.1o6hbt06r5ogh.dlg%4040tude.net%3E/sss%20ior%201_4.jpg?preview=1)
Preview of image 'sss ior 1_0.jpg'
![sss ior 1_0.jpg](/povray.binaries.images/attachment/%3C1gb1qx7ev2f61.1o6hbt06r5ogh.dlg%4040tude.net%3E/sss%20ior%201_0.jpg?preview=1)
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