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After a long time spent with the manual, tutorials, etc, I am still not
quite sure about the rules of assigning attributes like texture, color,
pigment, etc. I think that part of the reason for my confusion is that
povray allows shortcuts, like pigment outside a texture environment. I
still find myself having to look at examples to get this right every
time.
Can anyone point me to a good tutorial on this?
--
Kaveh
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