POV-Ray : Newsgroups : povray.macintosh : PoseRay for Macintosh v 0.1 beta : Re: PoseRay for Macintosh v 0.1 beta Server Time
1 Jun 2024 23:43:40 EDT (-0400)
  Re: PoseRay for Macintosh v 0.1 beta  
From: smellenbergh
Date: 3 Nov 2001 02:45:20
Message: <1f29jox.ndczk317mplbqN%smellenbergh@skynet.be>
Tom Stone <tom### [at] swipnetse> wrote:


> GREAT!
> I've tried it out on 2-3 Poser models, and it seems like it works just fine!
> (The few crashes I've had has been after the conversion, and happened
> because I'm not used to pov files this big, and had given POV-ray too
> little memory.)
That seems to be a problem in 3.5. It should not crash when running out
of memory.

> There is one addition that could be made in the docs:
> If one want to use Poser Bumpmaps together with the Poser models in
> POV-ray, those have to be converted to a format that POV-ray can read.
> That can be done with MartinC's "SpeedBump", a plugin for
> GraphicConverter, that can be found at: http://www.soft-rabbit.com
Thanks for the hint.
We will add that to the docs. In fact, we must write the docs completely
:-)

 
> The only thing that could be desired now is to have PoseRay calculate the
> center of each body part, to make it easier to get it to interact with
> other pov-objects. :-)
You already have the min and max in the pov file. Could you not use
that?
> 
> Thanks a lot! Life is easier now.
You are welcome.



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