POV-Ray : Newsgroups : povray.binaries.images : Normal map to bump map ... plaid. : Re: Normal map to bump map ... plaid. Server Time
31 Jul 2024 14:28:16 EDT (-0400)
  Re: Normal map to bump map ... plaid.  
From: Stephen
Date: 31 Aug 2009 13:22:50
Message: <1f1o95dndcda38aosdgicmek13khh04472@4ax.com>
On Mon, 31 Aug 2009 11:11:21 -0500, Mike Raiford <"m[raiford]!at"@gmail.com>
wrote:

>Stephen wrote:
>
>> Congratulations Mike, but excuse my ignorance. What is the difference between
>> normal maps and bump maps?
>
>A normal map stores the (relative) surface normal vectors in the RGB 
>channels of the image, whereas a bump map (which POV-Ray uses) stores 
>the perceived height of the surface as a gray value.
>
>Normal maps are actually more flexible in how they can alter the surface 
>normal of an image than bump maps. But, obviously these don't work in 
>POV-Ray yet.

Thanks Mike,
	I could have Googled it but I was doing an "Invisible" :P
What applications are they used in?
-- 

Regards
     Stephen


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