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Rune <run### [at] iname com> wrote:
This is a bug in MP 0.6. It slipped in while fixing a memory leak.
The fix for the memory leak is correct but leaves another bug untouched.
For now, only use:
transform { MyTrans }
Smellenbergh
> In official POV-Ray (and in MegaPOV 0.5 I think) this...
>
> transform MyTrans
>
> ...is correct, and this...
>
> transform { MyTrans }
>
> ...will generate an error.
>
> However, in MegaPOV 0.6 this...
>
> transform { MyTrans }
>
> seems to work, while this...
>
> transform MyTrans
>
> ...craches the program!
>
> Here's a complete example:
>
> #declare MyTrans = transform {translate x}
> sphere {
> 2*z, 0.3
> pigment {color rgb 10}
> transform MyTrans
> // transform { MyTrans }
> }
>
> I use MegaPOV 0.6 for Windows.
>
> Rune
> --
> \ Include files, tutorials, 3D images, raytracing jokes,
> / The POV Desktop Theme, and The POV-Ray Logo Contest can
> \ all be found at http://rsj.mobilixnet.dk (updated October 1)
> / Also visit http://www.povrayusers.org
--
e-mail:sme### [at] skynet be
http://users.skynet.be/smellenbergh
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