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Ken <tyl### [at] pacbell net> wrote:
> smellenbergh wrote:
>
> > -New keywords 'image_height' and 'image_width' to use actual image
> > size in the scene.
>
> I'm a little fuzzy on this one. What is the difference in this feature
> compared to simply scaling the image ?
It's easy:
camera {
perspective
location <0.0, 0.0, -5>
up y*image_height right x*image_width
angle 60
look_at <0.0, 0.0, 0.0>
}
and your image is right, no mather what size you use. We have found it
very usefull while messing :-) with all those patches.
Image_height/width return the settings you use for the render.
It just makes things easier. There was already a patch but they used the
keywords screen_height and screen width, we think that talking about the
image is more accurate.
smellenbergh
--
e-mail:sme### [at] skynet be
http://users.skynet.be/smellenbergh
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