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> I'm thinking of writing a ray tracer, able to read POV-Ray files, using
> Ada or maybe some other language. Before I get going, does anyone know
> of any ray-tracing projects using any up-to-date languages, including
> Ada, Oberon, Sather, or others? Anything but C/C++?
Well, I made one in Lisp once if that counts. Unfortunalty my lispsystem
had to allocate a conscell for every floatingpoint operations... so you
can guess how often it had to do a garbage collection.
/ Mathias Broxvall
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