On 30 Jan 2000 03:23:13 -0500, ing### [at] homenl (ingo) wrote:
>H.E. Day wrote:
>
>>Draw your texture map! It's just like painting on the
>>hull! Save the file when you are done, and load up povray.
>>The texture statement should look like this:
>
><untested>
>How about drawing two (or more) different texturemaps and convert them into
>a df3 desity file. Use that for texture and you can have a different top
>and bottom side pattern on your spacemachine.
></untested>
>
>Ingo
Very clever idea! It should work. Good to see someone uses .df3s.
<rolls his sleeves and launches POV>
Peter Popov
pet### [at] usanet
ICQ: 15002700
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